// archives

research

This category contains 10 posts

Theory Fragment - The mannequin and it’s parts

The parts that make up my installation relating to my Thesis Proposal, are as follows:

CRT Monitor - This is an “older” style computer monitor. Although old in technology terms is circa 2003, a year in which the monitor I’m using (A phillips 107×4 CRT) won a design and innovation award. The monitor represents consumerism, and [...]

Chernoff Faces and Mike Kelley

I have been researching Chernoff Faces and Mike Kelley at the suggestion of my last commentary:
Marcia’s Comments:
This investigation into Chumby-embodiment- and stuffed animal as interface reminded me of Mike Kelly’s work- his site ‘destroy all monstors’ http://www.mikekelley.com/ might give you some ideas- and references- also, the concept of synesthesia and multi-sensory joinings might lead [...]

Background - The back of the ground

As Walt Disney might say I’ve had to re-imagineer the process. I heard a story about a young man who wanted to work for Walt and be an imagineer, but ended up as a professor. In some ways it seemed as though his dreams were fulfilled. Dreams and fulfillment - after all, isn’t that what [...]

BBC Visualising data

Here are a couple of good precedents for imaging and visualisation of data. I’m probably heading more towards the textual, but they are really nice sketches to place in comparison anyway.
GPS Tracking visualisation

NYTimes Medal Visualisation

Found at information aesthetics

Visual Representation

Here are some visual sketches to support the text as space. All built with Processing (Java).
Textflow

Kinetic

Links
Processing (Ruby) - The Shoebox
Processing (Ruby) 2 - Howto
Processing (Ruby) 3 - gitbyte Mac Daddy

Lashings of Process

The process is really coming along. I have put together the beginnings of a prototype in Ruby on Rails. The prototype is an open comment system to harvest and rate suggestions. The aim is to create data from users, and in the process have a unique dataset and social interaction at the end of it [...]

Thesis Swarm

Thesis proposal:
In the age of the knowledge economy we are thrust into a time in history that no known civilisation before has encountered. Our institutional knowledge as a species grows and is documented everyday via the world wide web. Our ability to classify and store information is increasing, and because of the sheer amount of [...]

Insert it

This relates to my research from a perspective of compositing and light. And it’s also frickin cool.
The animation was done by a group of animators called 3 legged legs.

Noah Wardrip-Fruin - Screen (2002-present)

Screen is a CAVE type experience where a user is immersed through into a virtual space of text. The user can manipulate the text and is encouraged to “play” by physically manipulating the words around the environment as they increasingly fall from the space.
Full article on Noah’s website here.
I like the idea of play as [...]

Narrowing the options

From the very long list of possible choices in the precedent peoples list, I have narrowed the selection to:

Bruce Sterling (Science-fiction)
Paul Virilio (Cultural Theorist – Speed and Power)
John Maeda (Graphical)
Chris Crawford (Game design)
Bill Buxton (Interaction)
Sherry Turkle (Sociable Robots)
Brenda Laurel (Game design)
Noah Wardrip-Fruin (Text images)

At a cursory inspection, these people seem to fit my thought patterns [...]